Shipping a macOS app on App Store as a Designer

12th Oct, 2025

I’d always wonder how the smartphone apps were made during my childhood because back then, the joy of endlessly installing apps on my old Android phone felt like magic and then came Swift apps - polished, precise, and undeniably Apple which felt as if they were in a different league altogether. There was a quiet prestige around it, as if building for iOS required something… more. Over time I felt I wanted to learn Swift to do just that by working on things which are considered pretty cool in the market.

Gave multiple tries, tried 100 days of swift challenges and what not and in the fight of making a career in design, I somehow lost that.

Cut to 2025, things have changed a lot, the feeling of shipping a full fledged Swift app on the official Apple’s App Store is surreal where I didn’t even know how to workaround with Swift (shoutout to GPT5 & Cursor).

But here’s an interesting thought, when you build with AI, your first instinct is disbelief — “I didn’t even know the tech, yet I built this?”

And then, days later, you catch yourself explaining code, debugging, and navigating that very tech stack with ease. That’s when it hits you — you didn’t just build with AI, you learned through it and perhaps, that’s the new skill the future quietly demands? Not mastery of every tool, but the wisdom to learn anything, with the right companion by your side.